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	<title>Comments on: Props for the Peeps</title>
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	<link>http://www.abuliasavant.com/?p=139</link>
	<description>A collection of seemingly meaningless musings.</description>
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		<title>By: How Do You Use Props? - Treasure Tables</title>
		<link>http://www.abuliasavant.com/?p=139&#038;cpage=1#comment-4164</link>
		<dc:creator>How Do You Use Props? - Treasure Tables</dc:creator>
		<pubDate>Thu, 08 Mar 2007 05:12:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.donmappin.com/?p=139#comment-4164</guid>
		<description>[...] got me thinking about this topic was my friend Don Mappin&#8217;s post about props, Props for the Peeps. His post is the best overview of using props in your game that I&#8217;ve ever read, largely [...]</description>
		<content:encoded><![CDATA[<p>[...] got me thinking about this topic was my friend Don Mappin&#8217;s post about props, Props for the Peeps. His post is the best overview of using props in your game that I&#8217;ve ever read, largely [...]</p>
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		<title>By: Treasure Tables &#187; Blogging for GMs, Day 10</title>
		<link>http://www.abuliasavant.com/?p=139&#038;cpage=1#comment-142</link>
		<dc:creator>Treasure Tables &#187; Blogging for GMs, Day 10</dc:creator>
		<pubDate>Mon, 10 Oct 2005 16:19:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.donmappin.com/?p=139#comment-142</guid>
		<description>[...] What got me thinking about this topic was my friend Don Mappin&#8217;s post about props, Props for the Peeps. His post is the best overview of using props in your game that I&#8217;ve ever read, largely because it addresses what props are for, and it&#8217;s well worth a look. [...]</description>
		<content:encoded><![CDATA[<p>[...] What got me thinking about this topic was my friend Don Mappin&#8217;s post about props, Props for the Peeps. His post is the best overview of using props in your game that I&#8217;ve ever read, largely because it addresses what props are for, and it&#8217;s well worth a look. [...]</p>
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		<title>By: Doug</title>
		<link>http://www.abuliasavant.com/?p=139&#038;cpage=1#comment-141</link>
		<dc:creator>Doug</dc:creator>
		<pubDate>Fri, 07 Oct 2005 20:01:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.donmappin.com/?p=139#comment-141</guid>
		<description>Your use of props is one of the thingsd I&#039;ve always enjoyed about your games, Don.  Thanks for the insight into the creation of them...  :)</description>
		<content:encoded><![CDATA[<p>Your use of props is one of the thingsd I&#8217;ve always enjoyed about your games, Don.  Thanks for the insight into the creation of them&#8230;  <img src='http://www.abuliasavant.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Abulia</title>
		<link>http://www.abuliasavant.com/?p=139&#038;cpage=1#comment-140</link>
		<dc:creator>Abulia</dc:creator>
		<pubDate>Fri, 07 Oct 2005 18:56:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.donmappin.com/?p=139#comment-140</guid>
		<description>Thanks! I like making props!

The sad truth is there are many props for my games (like &lt;i&gt;Stargate&lt;/i&gt;) that I didn&#039;t have time to make. There&#039;s that sense of stabbing guilt while running the game of &quot;darn, that prop would have been real handy here.&quot; But, I suppose finishing the adventure was time better spent!</description>
		<content:encoded><![CDATA[<p>Thanks! I like making props!</p>
<p>The sad truth is there are many props for my games (like <i>Stargate</i>) that I didn&#8217;t have time to make. There&#8217;s that sense of stabbing guilt while running the game of &#8220;darn, that prop would have been real handy here.&#8221; But, I suppose finishing the adventure was time better spent!</p>
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		<title>By: Martin Ralya</title>
		<link>http://www.abuliasavant.com/?p=139&#038;cpage=1#comment-139</link>
		<dc:creator>Martin Ralya</dc:creator>
		<pubDate>Fri, 07 Oct 2005 18:42:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.donmappin.com/?p=139#comment-139</guid>
		<description>Great post! This is the best treatment of gaming props I&#039;ve ever read -- you hit all the high notes, provide some important cautions and tie it all together with concrete (and sexy!) examples. Awesome.</description>
		<content:encoded><![CDATA[<p>Great post! This is the best treatment of gaming props I&#8217;ve ever read &#8212; you hit all the high notes, provide some important cautions and tie it all together with concrete (and sexy!) examples. Awesome.</p>
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