<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Anatomy of a Time Loop</title>
	<atom:link href="http://www.abuliasavant.com/?feed=rss2&#038;p=225" rel="self" type="application/rss+xml" />
	<link>http://www.abuliasavant.com/?p=225</link>
	<description>A collection of seemingly meaningless musings.</description>
	<lastBuildDate>Thu, 11 Jun 2009 11:53:24 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Campaigns are Like Radio Serials - Treasure Tables</title>
		<link>http://www.abuliasavant.com/?p=225&#038;cpage=1#comment-4326</link>
		<dc:creator>Campaigns are Like Radio Serials - Treasure Tables</dc:creator>
		<pubDate>Wed, 22 Aug 2007 14:33:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.donmappin.com/?p=225#comment-4326</guid>
		<description>[...] series analogy as applying more to the structure of adventures and campaigns (my friend Don&#8217;s primer on writing TV-style scenarios is a good example of this), while the radio serial analogy offers insight into how to handle [...]</description>
		<content:encoded><![CDATA[<p>[...] series analogy as applying more to the structure of adventures and campaigns (my friend Don&#8217;s primer on writing TV-style scenarios is a good example of this), while the radio serial analogy offers insight into how to handle [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Writing Adventures Like TV Episodes, and Time Loops - Treasure Tables</title>
		<link>http://www.abuliasavant.com/?p=225&#038;cpage=1#comment-4162</link>
		<dc:creator>Writing Adventures Like TV Episodes, and Time Loops - Treasure Tables</dc:creator>
		<pubDate>Thu, 08 Mar 2007 05:05:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.donmappin.com/?p=225#comment-4162</guid>
		<description>[...] post covers a lot more than just crafting a time loop adventure &#8212; it&#8217;s essentially a primer for writing TV-episode-style adventures using the three act model (and bending it when necessary), and a damned fine one at [...]</description>
		<content:encoded><![CDATA[<p>[...] post covers a lot more than just crafting a time loop adventure &#8212; it&#8217;s essentially a primer for writing TV-episode-style adventures using the three act model (and bending it when necessary), and a damned fine one at [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Do You Prep NPC Dialogue? - Treasure Tables</title>
		<link>http://www.abuliasavant.com/?p=225&#038;cpage=1#comment-3693</link>
		<dc:creator>Do You Prep NPC Dialogue? - Treasure Tables</dc:creator>
		<pubDate>Sat, 17 Feb 2007 13:57:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.donmappin.com/?p=225#comment-3693</guid>
		<description>[...] One of my group&#8217;s current GMs preps NPC dialogue for specific situations and encounters (notably, in our Stargate game&#8217;s recent &#8212; and excellent &#8212; time-loop adventure), and this approach seems to work very well for him. As a player in his game, it certainly turns out well on my side of the screen. [...]</description>
		<content:encoded><![CDATA[<p>[...] One of my group&#8217;s current GMs preps NPC dialogue for specific situations and encounters (notably, in our Stargate game&#8217;s recent &#8212; and excellent &#8212; time-loop adventure), and this approach seems to work very well for him. As a player in his game, it certainly turns out well on my side of the screen. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Martin Ralya</title>
		<link>http://www.abuliasavant.com/?p=225&#038;cpage=1#comment-3309</link>
		<dc:creator>Martin Ralya</dc:creator>
		<pubDate>Thu, 01 Feb 2007 00:45:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.donmappin.com/?p=225#comment-3309</guid>
		<description>If you do pick up the SG RPG, Dan, you&#039;ll notice a &lt;a href=&quot;http://www.donmappin.com/?page_id=124&quot; rel=&quot;nofollow&quot;&gt;familiar name in the credits&lt;/a&gt;. ;)</description>
		<content:encoded><![CDATA[<p>If you do pick up the SG RPG, Dan, you&#8217;ll notice a <a href="http://www.donmappin.com/?page_id=124" rel="nofollow">familiar name in the credits</a>. <img src='http://www.abuliasavant.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dan</title>
		<link>http://www.abuliasavant.com/?p=225&#038;cpage=1#comment-3298</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Wed, 31 Jan 2007 16:37:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.donmappin.com/?p=225#comment-3298</guid>
		<description>Great write up, and great ideas.  One quick question though, where do you guys live and do you need another player?! :)

Thanks for the inspiration.  I need to go buy the Stargate RPG now.</description>
		<content:encoded><![CDATA[<p>Great write up, and great ideas.  One quick question though, where do you guys live and do you need another player?! <img src='http://www.abuliasavant.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Thanks for the inspiration.  I need to go buy the Stargate RPG now.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Abulia</title>
		<link>http://www.abuliasavant.com/?p=225&#038;cpage=1#comment-3297</link>
		<dc:creator>Abulia</dc:creator>
		<pubDate>Wed, 31 Jan 2007 16:03:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.donmappin.com/?p=225#comment-3297</guid>
		<description>Thanks Dr Rotwang! Nice to see a familiar face roaming around these parts! My adventures have plenty of hidden TFF nods in them!</description>
		<content:encoded><![CDATA[<p>Thanks Dr Rotwang! Nice to see a familiar face roaming around these parts! My adventures have plenty of hidden TFF nods in them!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dr Rotwang!</title>
		<link>http://www.abuliasavant.com/?p=225&#038;cpage=1#comment-3284</link>
		<dc:creator>Dr Rotwang!</dc:creator>
		<pubDate>Wed, 31 Jan 2007 02:05:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.donmappin.com/?p=225#comment-3284</guid>
		<description>I&#039;m going to snatch this up and read it, but let me tell you something -- the mere fact that you quoted Tears For Fears makes this the best gaming blog post EVER.</description>
		<content:encoded><![CDATA[<p>I&#8217;m going to snatch this up and read it, but let me tell you something &#8212; the mere fact that you quoted Tears For Fears makes this the best gaming blog post EVER.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chaos4700</title>
		<link>http://www.abuliasavant.com/?p=225&#038;cpage=1#comment-3257</link>
		<dc:creator>Chaos4700</dc:creator>
		<pubDate>Tue, 30 Jan 2007 19:38:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.donmappin.com/?p=225#comment-3257</guid>
		<description>Oh, wow. Brilliant! Time travel scenarios take a lot of effort to pull off, but they can be so gratifying to the GM (and the players, if feedback is to be believed). I may have to borrow this module for my Star Trek campaign -- giving due credit to where I got it, of course. Also, wonderful tips on the three act model and on GMing in general.</description>
		<content:encoded><![CDATA[<p>Oh, wow. Brilliant! Time travel scenarios take a lot of effort to pull off, but they can be so gratifying to the GM (and the players, if feedback is to be believed). I may have to borrow this module for my Star Trek campaign &#8212; giving due credit to where I got it, of course. Also, wonderful tips on the three act model and on GMing in general.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ScottM</title>
		<link>http://www.abuliasavant.com/?p=225&#038;cpage=1#comment-3254</link>
		<dc:creator>ScottM</dc:creator>
		<pubDate>Tue, 30 Jan 2007 17:04:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.donmappin.com/?p=225#comment-3254</guid>
		<description>Very cool. It looks like you put in a lot of prep in each episode, but that it pays off.</description>
		<content:encoded><![CDATA[<p>Very cool. It looks like you put in a lot of prep in each episode, but that it pays off.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John</title>
		<link>http://www.abuliasavant.com/?p=225&#038;cpage=1#comment-3248</link>
		<dc:creator>John</dc:creator>
		<pubDate>Tue, 30 Jan 2007 13:42:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.donmappin.com/?p=225#comment-3248</guid>
		<description>Wow!

This is very inspiring reading and a very impressive write up!

Thanks for doing such a good job on this, and thanks to Martin for linking from TT.</description>
		<content:encoded><![CDATA[<p>Wow!</p>
<p>This is very inspiring reading and a very impressive write up!</p>
<p>Thanks for doing such a good job on this, and thanks to Martin for linking from TT.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
<!-- WP Super Cache is installed but broken. The path to wp-cache-phase1.php in wp-content/advanced-cache.php must be fixed! -->